Buenos dias muchachos! The truck’s behavior being satisfactory, I decided to get the final in-game view (or close to what it’ll be). So I switched to a more classic side…
Category: Game programming – Unity 5
My first game in Unity part6 – Fuel gauge and consumption
こんにちは。 After having done a speedometer, I wanted to make a fuel gauge even though I don’t plan to make the gameplay centered on that (unlike most of nowadays games…
My first game in Unity part5 – Adding a speedometer
Hello wello wello! In a game, knowing the speed of a few objects may be extremely useful. In a car game, almost mandatory. In a 2D-view car game, probably not,…
My first game in Unity part4 bis – Update of the code
Update of drag I think I made a mistake somewhere when I wrote the drag code. I don’t know what happened, it seemed it was working, but actually wasn’t. I…
My first game in Unity part4 – Slowing down the car smoothly
Alrightyyyyy! Each time I post, I learn something new (I mean, prior to posting, or else I’ll be keeping posting just to get [random?] knowledge, that’d be awesome!), and my…
My first game in Unity part3 – When coding isn’t innate
Hi! Third part of my first steps in Unity.I guess you’re here because you want to know what I did to make my car brake? I’m about to show you…
My first game in Unity part2 – My first working car in 3D with 2D physics!
Hola muchacho! This is the second part of my first steps in Unity.After my first not-amazing-but-at-least-it-kinda-worked car in 3D physics, and because I felt that I wouldn’t be able to…
My first game in Unity part1 – Total beginner, hello!
Good day! That’s something I’ve been wanting to do for years, but never really took the time for it. I did something yeaaaaars ago (with the old 2D program RPG…